A blog of mostly Warhammer 40, stuff, mostly for my own amusement. Away from the front lines, Legio Magna lay claim to their recently conquered territory, but Legio Mortis demand the prize be ceded to them on grounds of seniority. Inevitably the titans walk, and the fate of Proditor Manufactorum will be decided at Gate 7. So with the narrative determined, we built our forces and decided on the mission rules.
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Scions of Iron Space Marines Eldar Alaitoc Craftworld Dark Eldar Net EA experimental and other regional armies[ edit ] In addition to the above forces many other armies are available and suitable for play by both newcomers and veteran Epic players. These are currently headed as "Experimental". In particular: New version has been released.
Please update this article to reflect recent events or newly available information. January Games Workshop has a new edition of Adeptus Titanicus under development. We tried to make it so that it has lots of detail, but still plays quickly. The overall gist is that it puts you in the command throne of an individual Titan, so you are directing the action as shields and limbs take damage and crew succumb to the rigors of battle.
The Adeptus Titanicus rules and miniatures set, which dealt with battles between opposing Imperial Titans, was published first. Rules for infantry and vehicles the troops and vehicles of the Heresy era Space Marines followed in White Dwarf GW was able to benefit from its savviness in the miniatures business, and integrating "Titanicus" in the popular WH40K universe proved a winning move.
Space Marine, another miniatures and rules set for two opposing Space Marine armies , followed after in The two could be played as individual games or as a combined game. Where Adeptus Titanicus included six plastic Titan models with swappable weapons and styrofoam buildings, Space Marine included folded card buildings with styrene roofs alongside its sprues of infantry and vehicles. The biggest supplement for the game was called Codex Titanicus, which provided a medium for linking the Titan-based giant robot combat of Adeptus Titanicus with the conventional units vehicles and infantry of Space Marine 1st Edition.
The codex also properly introduced Eldar Titans. As months passed by, Adeptus Titanicus more or less stagnated apart from the introduction of smaller war machines called "Knights" both Imperial and Exodite Eldar ones and, later, the appearance of the mutated Chaos Titans. Imperial Guard, Ork, Eldar, Squat, Chaos, and Tyranid sprues of 6mm figures, artillery and support weapons were released while vehicles came in white metal and were sold in blisters containing, most often, two units apiece single units appearing only in the case of larger models such as Shadowsword or Baneblade tanks.
The Marines were depicted the same as their Warhammer 40, Second Edition counterparts. There was also the plastic Imperial Warlord Titan MkI nicknamed the "Beetle" due to its curves, while later Warlord Titans have a more angular design with interchangeable weapons.
Titan Legions was notable for introducing the Imperial Emperor-class Imperator Titan and the Ork Mega-Gargants, all of which were immensely powerful and could constitute small armies in their own right. They were gradually phased out in later editions, though the current 4th edition has optional rules for them. The second edition of Epic was vastly popular and supported a huge range of miniatures.
A series of sculpts of Eldar Exodites, a Space Marine drop ship and other designs were made around the time of the Titan Legions debut, but were never officially released. In contrast to previous editions, this was released as just one set of rules. The game had a very short period of support six months from the company before it was withdrawn.
Epic 40, never enjoyed the popularity of the previous two editions, and after support was reduced many of the miniatures planned for Epic 40, were never released. Though it was a failure for the company, designers Jervis Johnson and Andy Chambers still maintain that it was the best set of rules they ever conceived, as it was the game that most rewarded good tactics over luck and special abilities. As noted above, Epic became more streamlined during the third edition, in order to fit entirely within three relatively thin A5 rulebooks the Rulebook, the Armies Book and the Battles Book.
Army and Company Cards were eliminated and detachments were picked from largely unrestricted detachment rosters of a very general type Imperial Guard Infantry, Space Marine Armour and so on, in the case of the Imperial army list.
Titans and Super-Heavies now collectively War Engines were simplified to the point that their rules were contained entirely within six pages of the new small-format rulebook.
Slitherine released a full Armageddon version of the game in called Warhammer 40, Armageddon. The game primarily puts you in charge of Imperial command mixed with various Space Marine Chapters. The game has a lot of DLC and features easily over 1, unit types.
It boasts that no other game has gone into as much detail as it has. Due to its success it had a sequel shortly after featuring an Orc campaign featuring over units. Although the game does not feature animated graphics and it uses an old tried and tested turn based strategy formula, the game is a hit with the community. Spin-offs[ edit ] Spin-offs from this edition included the Epic Firepower magazine, an A5 magazine started in which ran for four issues the first of which contained reprints from Citadel Journal and White Dwarf , the Epic 40, Magazine, an A4 magazine which picked up where Epic Firepower left off for 10 issues.
AT-II put a new twist on the original Adeptus Titanicus game and articles for it were also printed in the various Epic magazines until they were canceled and later became a free webzine on the Specialist Games web site. Other Fan editions[ edit ] NetEpic[ edit ] NetEpic is an unofficial fan version of the game derived from the 2nd Edition rules, started originally because many players did not like the changes made for the third edition. NetEpic is a collaborative effort, with work being coordinated through the NetEpic website.
It includes a broad range of armies based on models from all the other editions, as well as some created especially for NetEpic itself. As of March , the NetEpic rules are currently at version 5. Heresy[ edit ] In the context of Epic, Heresy can refer to either a Games Workshop in-house game that was abandoned before the first edition of Epic was created but later used as a basis for the third edition, or to a more "gritty" game mechanics version of Epic which was produced by Peter Ramos, co-ordinator of the NetEpic project Ramos,
Adeptus Titanicus Rules Query Thread
A Gryphonicus Titan may re-roll 1s to-hit when attacking their claimed target, and add 1 to the results of any armour rolls. However, it will lose those bonuses if anyone else attacks their claimed target. Any targets within 12" of one of these Warhounds may be pre-measured by a Titan targeting them. In addition to an improved ballistic skill, Bellator Magno may push its reactor once during the combat phase to re-roll any hit roles for a single weapon of your choice.